Medal of Honor: Allied Assault War Chest (OpenMoHAA)

Started by gbudny, August 18, 2024, 07:55:45 PM

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gbudny

Hi

I'm one of the users who helped to test OpenMoHAA for Linux x86-64. Recently, Smallmodel (the main contributor) added support for PowerPC. However, nobody tested the Linux client of OpenMoHAA on PowerPC. You can try to build on your Raptor computers if you want to try it.
You can find this project on GitHub,

OpenMoHAA allows you to play a base game plus two official expansions:

- Medal of Honor: Allied Assault
- Spearhead
- Breakthrough

Some bugs exist in briefings, music, and a few things that don't work correctly: movies and intros.

However, all levels are now playable, meaning you can play this game from the beginning to the end.

tle

I am more than happy to give OpenMoHAA a try. Thanks for sharing the news with us
Faithful Linux enthusiast

My Raptor Blackbird


gbudny

#3
Thank you for the answer.

I see that you encounter an issue when you try to build OpenMoHAA.

I hope your pull request will be merged into a main branch.

gbudny

@tle

Great! I see that Smallmodel accepted your pull request.

Can you tell me if OpenMoHAA works on your computer?

I noticed Smallmodel made some changes after some suggestions from Cowcat5150

https://github.com/openmoh/openmohaa/issues/332

Cowcat5150 is porting OpenMoHAA to MorphOS, which is a 32-bit operating system for PowerPC computers. I don't know the issues with OpenMoHAA for Linux on Raptor Computers, but maybe you want to try the most recent version.

tle

Quote from: gbudny on August 26, 2024, 04:47:42 AM
@tle

Great! I see that Smallmodel accepted your pull request.

Can you tell me if OpenMoHAA works on your computer?

I noticed Smallmodel made some changes after some suggestions from Cowcat5150

https://github.com/openmoh/openmohaa/issues/332

Cowcat5150 is porting OpenMoHAA to MorphOS, which is a 32-bit operating system for PowerPC computers. I don't know the issues with OpenMoHAA for Linux on Raptor Computers, but maybe you want to try the most recent version.

I am unsure because I am still trying to find the game and a Windows machine to install it for the assets files
Faithful Linux enthusiast

My Raptor Blackbird

power9mm

since this is quake 3 engine i imagine it'd still have the same issues with QVM etc in regards to performance

gbudny

#7
Thank you for the answers.

Quote from: tle on August 30, 2024, 02:12:46 AM
Quote from: gbudny on August 26, 2024, 04:47:42 AM
@tle

Great! I see that Smallmodel accepted your pull request.

Can you tell me if OpenMoHAA works on your computer?

I noticed Smallmodel made some changes after some suggestions from Cowcat5150

https://github.com/openmoh/openmohaa/issues/332

Cowcat5150 is porting OpenMoHAA to MorphOS, which is a 32-bit operating system for PowerPC computers. I don't know the issues with OpenMoHAA for Linux on Raptor Computers, but maybe you want to try the most recent version.

I am unsure because I am still trying to find the game and a Windows machine to install it for the assets files

I use the GOG version of Medal of Honor: Allied Assault War Chest, which works with OpenMoHAA. It requires wine to install it on Linux x86-64 if you have a PC.

Quote from: power9mm on August 30, 2024, 05:23:35 PM
since this is quake 3 engine i imagine it'd still have the same issues with QVM etc in regards to performance

I think you should try it.

Below are some details:

QuoteThe main goal of OpenMoHAA is to ensure the future and continuity of Medal of Honor: Allied Assault. It has always been a dream in the community to provide patches and security fixes for the game. Thanks to the ioquake3 project, F.A.K.K SDK and other quality tools,

OpenMoHAA allows people to fix many issues, and this project reached this state without access to the source code.

power9mm

Quote from: gbudny on September 01, 2024, 03:07:01 AM

I think you should try it.

Below are some details:

QuoteThe main goal of OpenMoHAA is to ensure the future and continuity of Medal of Honor: Allied Assault. It has always been a dream in the community to provide patches and security fixes for the game. Thanks to the ioquake3 project, F.A.K.K SDK and other quality tools,

OpenMoHAA allows people to fix many issues, and this project reached this state without access to the source code.


I don't have a power system currently. I played this game back in the day because it had a linux port, but I liked RTCW and day of defeat a lot more heh... I'm not very interested in it though. Whenever raptor sells power10 systems i'll maybe go back to messing with half life 2 and stalker etc. main thing for me is better support for the ISA from ezQuake and Quake3e.

gbudny

#9
Hi

I want to inform you that OpenMoHAA 0.70.0 is available for Linux.

The list of changes is below:

https://github.com/openmoh/openmohaa/releases/tag/v0.70.0

The most important information is the availability of experimental binary files for PowerPC users.

QuoteThis new version ships with binaries for PowerPC, PowerPC64 and PowerPC64 Little-Endian. Currently experimental and the client may not work correctly.

I hope PowerPC users can join this project by contributing or testing this game.



Quote from: power9mm on September 01, 2024, 01:47:46 PM
I don't have a power system currently. I played this game back in the day because it had a linux port,

I had delayed switching to the kernel 2.6.8 on Debian Etch for two years until 2007 because I wanted to continue playing Medal of Honor Beta 3 for Linux. Sometimes, I still play the MoHAA created by Icculus on my old PC with Pentium 4 - it requires the old machine to work.

Interestingly, Operation Nordwind works with this version of the Medal of Honor, which is great:

https://www.youtube.com/watch?v=uMLsOWmFwjc

Unfortunately, the old beta version doesn't support the official mods like Spearhead and Breakthrough, which both work with OpenMoHAA.

Quote from: power9mm on September 01, 2024, 01:47:46 PMbut I liked RTCW and day of defeat a lot more heh... I'm not very interested in it though. Whenever raptor sells power10 systems i'll maybe go back to messing with half life 2 and stalker etc.

I guess that everyone has their favorite games.

I had played RTCW many times, but I always preferred missions when I didn't have to fight with monsters.

Quote from: power9mm on September 01, 2024, 01:47:46 PMmain thing for me is better support for the ISA from ezQuake and Quake3e.

OpenMoHAA uses the ioquake3 project, but you can ask Smallmodel about Quake3e.

gbudny


gbudny


mparnaudeau

I installed version v0.81.0 and it does not start due to this error:

Quote$ ./openmohaa.ppc64el
./openmohaa.ppc64el: /lib/powerpc64le-linux-gnu/libc.so.6: version `GLIBC_2.33' not found (required by ./openmohaa.ppc64el)
./openmohaa.ppc64el: /lib/powerpc64le-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by ./openmohaa.ppc64el)

I tried to build from sources and I get this error at the link:

Quote
[100%] Linking CXX executable openmohaa.ppc64el
/usr/bin/ld: CMakeFiles/openmohaa.dir/code/client/libmumblelink.c.o: référence au symbole non défini « shm_open@@GLIBC_2.17 »
/usr/bin/ld : /lib/powerpc64le-linux-gnu/librt.so.1 : erreur lors de l'ajout de symboles : DSO manquant dans la ligne de commande
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/openmohaa.dir/build.make:2201 : openmohaa.ppc64el] Erreur 1
make[1]: *** [CMakeFiles/Makefile2:406 : CMakeFiles/openmohaa.dir/all] Erreur 2
make: *** [Makefile:149 : all] Erreur 2

I use Debian 11.11.

draconx

#13
Quote from: mparnaudeau on January 09, 2025, 11:18:20 AM
I installed version v0.81.0 and it does not start due to this error:

Quote$ ./openmohaa.ppc64el
./openmohaa.ppc64el: /lib/powerpc64le-linux-gnu/libc.so.6: version `GLIBC_2.33' not found (required by ./openmohaa.ppc64el)
./openmohaa.ppc64el: /lib/powerpc64le-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by ./openmohaa.ppc64el)

These binaries must have been compiled using either version 2.34 or a newer version of the GNU C library, so running them on systems using older versions of the GNU C library is unsupported.

Quote from: mparnaudeau on January 09, 2025, 11:18:20 AM
I tried to build from sources and I get this error at the link:

Quote
[100%] Linking CXX executable openmohaa.ppc64el
/usr/bin/ld: CMakeFiles/openmohaa.dir/code/client/libmumblelink.c.o: référence au symbole non défini « shm_open@@GLIBC_2.17 »
/usr/bin/ld : /lib/powerpc64le-linux-gnu/librt.so.1 : erreur lors de l'ajout de symboles : DSO manquant dans la ligne de commande
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/openmohaa.dir/build.make:2201 : openmohaa.ppc64el] Erreur 1
make[1]: *** [CMakeFiles/Makefile2:406 : CMakeFiles/openmohaa.dir/all] Erreur 2
make: *** [Makefile:149 : all] Erreur 2

I use Debian 11.11.

Adding -lrt option to the end of the linker command line should fix this error (might need to edit the Makefile to add it).  As this option is no longer required to use shm_open beginning with glibc 2.34, presumably the developers have simply never tested their build system with older versions of the GNU C library.

mparnaudeau

@draconx Thank you, I had to add -lrt in "./CMakeFiles/openmohaa.dir/link.txt" and that linked successfully. I was able to start the game!