Raptor Computing Systems Community Forums (BETA)
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
RCS Forums now online!
Home
Help
Search
Login
Register
Raptor Computing Systems Community Forums (BETA)
»
Software
»
Applications and Porting
»
[GAME] Super Mario 64 native Linux port
« previous
next »
Print
Pages: [
1
]
Author
Topic: [GAME] Super Mario 64 native Linux port (Read 5648 times)
tle
Sr. Member
Posts: 467
Karma: +53/-0
[GAME] Super Mario 64 native Linux port
«
on:
September 29, 2020, 09:41:55 am »
It's happened! Crazy hacker has managed to reverse engineered the N64 game! It was then ported to many platforms including Linux (OpenGL backend).
A bit of tweak in the Makefile and the game can be compiled successfully for PPC64LE
Gameplay video URL:
https://youtu.be/Pucv1eNF_K4
Logged
Faithful Linux enthusiast
My Raptor Blackbird
ClassicHasClass
Sr. Member
Posts: 473
Karma: +37/-0
Talospace Earth Orbit
Re: [GAME] Super Mario 64 native Linux port
«
Reply #1 on:
September 29, 2020, 08:42:25 pm »
And the tweak is? I'd play this!
Logged
Talospace
tle
Sr. Member
Posts: 467
Karma: +53/-0
Re: [GAME] Super Mario 64 native Linux port
«
Reply #2 on:
September 29, 2020, 08:57:39 pm »
Just this
https://github.com/sm64-port/sm64-port/pull/25
Logged
Faithful Linux enthusiast
My Raptor Blackbird
ClassicHasClass
Sr. Member
Posts: 473
Karma: +37/-0
Talospace Earth Orbit
Re: [GAME] Super Mario 64 native Linux port
«
Reply #3 on:
September 30, 2020, 06:16:40 pm »
That works (I just changed it to -mcpu=power9). Now to figure out how to make it use a gamepad ...
Logged
Talospace
tle
Sr. Member
Posts: 467
Karma: +53/-0
Re: [GAME] Super Mario 64 native Linux port
«
Reply #4 on:
October 02, 2020, 06:29:45 pm »
it supports gamepad out of the box
My Logitech Gamepad F310 just works without any configuration
Logged
Faithful Linux enthusiast
My Raptor Blackbird
ClassicHasClass
Sr. Member
Posts: 473
Karma: +37/-0
Talospace Earth Orbit
Re: [GAME] Super Mario 64 native Linux port
«
Reply #5 on:
October 02, 2020, 06:30:12 pm »
It must not like my retractable one. I'll scare up a PS3 Sixaxis or something.
Logged
Talospace
MauryG5
Hero Member
Posts: 774
Karma: +22/-1
Re: [GAME] Super Mario 64 native Linux port
«
Reply #6 on:
October 04, 2020, 10:57:01 am »
Hi guys, I saw the video on you tube of the game running on our Power systems. But how do you download the finished game and try it?
Logged
tle
Sr. Member
Posts: 467
Karma: +53/-0
Re: [GAME] Super Mario 64 native Linux port
«
Reply #7 on:
October 05, 2020, 09:44:52 pm »
The assets reside in dumped N64 rom. There are many tutorials on how to backup N64 SM64 cartridges on YouTube.
Logged
Faithful Linux enthusiast
My Raptor Blackbird
Print
Pages: [
1
]
« previous
next »
Raptor Computing Systems Community Forums (BETA)
»
Software
»
Applications and Porting
»
[GAME] Super Mario 64 native Linux port