Raptor Computing Systems Community Forums (BETA)
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
RCS Forums now online!
Home
Help
Search
Login
Register
Raptor Computing Systems Community Forums (BETA)
»
Software
»
Applications and Porting
»
[GAMES] Quake 3 source port with Vulkan renderer (vkQuake3)
« previous
next »
Print
Pages:
1
[
2
]
Author
Topic: [GAMES] Quake 3 source port with Vulkan renderer (vkQuake3) (Read 57197 times)
tle
Hero Member
Posts: 547
Karma: +53/-0
Re: [GAMES] Quake 3 source port with Vulkan renderer (vkQuake3)
«
Reply #15 on:
February 13, 2026, 05:05:17 pm »
It's pretty much straight-forward changes. I would really appreciate if PPC guru members could review and chime in the PR because I know the core team of ioquake3 might not be well versed in PPC so they might be hesitated in merging the changes.
Logged
Faithful Linux enthusiast
My Raptor Blackbird
Print
Pages:
1
[
2
]
« previous
next »
Raptor Computing Systems Community Forums (BETA)
»
Software
»
Applications and Porting
»
[GAMES] Quake 3 source port with Vulkan renderer (vkQuake3)