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Applications and Porting / Re: [DEV] LuaJIT PPC64 support
« on: April 23, 2026, 12:44:05 pm »
Why not ping Pearson?
Maybe he is willing to donate hardware to him.
Maybe he is willing to donate hardware to him.
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* Our patch includes a brand new OpenGL 3.3 / ES 3.0 renderer, AntiDrv. This renderer outperforms the original OpenGLDrv on most platforms, adds new features (e.g., shader-based gamma/color correction), implements/fixes several features that were missing/broken in the original OpenGLDrv (e.g., gradient projectors and weightmap terrain rendering), makes features that were previously nvidia/amd-exclusive available on all platforms (e.g., CO_AlphaBlend_With_Mask combiners), and it can serve as a reference implementation for other new renderers