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« on: August 11, 2022, 12:16:20 pm »
I've never used vkquake. Just the ezQuake quakeworld source port. I usually get a few thousand FPS in it.
as for stalker, i'm not sure what openxray has changed, im not a developer or a coder. So i'm not sure how much work it would take to compile it for ppc64le, as well as optimizing it for the architecture as well. Seems like UT4 ran okay. so I suppose it comes down optimization. another engine i'd like to try is quake3e and cnq3 when I acquire the system. ezQuake is also single threaded. openxray is somewhat multithreaded, but still favors single threaded performance.
Also, just for fun but couldnt one possibly get the 2017 CS GO source code leak to compile and run?