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Applications and Porting / Re: [GAMES] Quake 3 source port with Vulkan renderer (vkQuake3)
« on: December 05, 2024, 10:14:02 am »I don't think this would work as written for the original PowerPC Q3VM, which was big-endian (little-endian PowerPC wasn't really a thing in those days). There may also be a few 32-64 bit edges, though I would think that would be minor.it wouldn't, it needs a new one. Game/sourceport still works as is though, just some mods will have performance degradation..