Raptor Computing Systems Community Forums (BETA)
Software => Applications and Porting => Topic started by: power9mm on July 14, 2023, 11:42:48 am
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STALKER now runs natively on IBM POWER thanks to openXray and porting progress over a few months. Performance isnt the greatest so far but its been stable with no crashes and perfectly playable
(https://i.imgur.com/fClMjUp.png)
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Great :)
How many FPS?
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Great :)
How many FPS?
Not the greatest. I need to try to compile with some optmization CFLAGs, it can vary from over 80 to down to 20~30 something depending on whats going on.
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Awesome! I actually just found a LuaJIT fork modified to compile for ppc64le a little while ago and was going to try and compile it this weekend, but it looks like the community beat me to it. Is this the main branch of the project that now compiles for ppc64le? If so, I will try to do that in the next week instead.
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Awesome! I actually just found a LuaJIT fork modified to compile for ppc64le a little while ago and was going to try and compile it this weekend, but it looks like the community beat me to it. Is this the main branch of the project that now compiles for ppc64le? If so, I will try to do that in the next week instead.
No, and it was more than just LuaJIT. PR is being submitted and waiting to be added to the main branch. Engine could use some more optmizations for PPC64 but the opengl renderer is bad on any platform until they have vulkan implemented.
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Great :)
How many FPS?
Not the greatest. I need to try to compile with some optmization CFLAGs, it can vary from over 80 to down to 20~30 something depending on whats going on.
as an update, didn't do much but i think this is mostly due to the render and engine rather than PPC64LE, can always benefit from a power dev though.
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if anyone here has a gpu better than vega 64 let me know what your FPS is
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if anyone here has a gpu better than vega 64 let me know what your FPS is
Has the patch been merged? I have an RX 6600 and can take a crack at it later in the week.
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if anyone here has a gpu better than vega 64 let me know what your FPS is
Has the patch been merged? I have an RX 6600 and can take a crack at it later in the week.
i'll update the thread when it has
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Would you mind posting the URL to the pull request? Love to review it
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ppc64le support has been merged
https://github.com/OpenXRay/xray-16
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https://www.youtube.com/watch?v=5yee1fFbLSg so this will be playable on ppc64le as well...
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ppc64le support has been merged
https://github.com/OpenXRay/xray-16
YAY!
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ppc64le support has been merged
https://github.com/OpenXRay/xray-16
YAY!
have you per chance compiled/tested this?
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I’ve had no luck, but the project notes indicate a ceiling of GCC 10 is supported and I’m running Fedora 38, so my woes are probably tied to that. Need to give it another try this weekend.
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I compiled it with a newer version of GCC, what error are you getting
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yeah i dont know what they did but the merge is broken for ppc64le somehow. Either way me and the other guy gave up and theres another project called IX-ray that should have better support down the line.
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Sorry I didn't get back to you on this, I realized later than I should have that openXray apparently doesn't support the original STALKER: Shadow of Chernobyl yet... so even if it compiled successfully it probably wouldn't run for me at this point. What a weird release.
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supports call of pripyat and clear sky right now. it's based off X-ray 1.6, and chernobyl uses x-ray 1.0