Author Topic: Arcade Emulators RetroArch  (Read 292 times)

MauryG5

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Arcade Emulators RetroArch
« on: May 31, 2026, 05:39:43 am »
Good morning everyone, I've been wanting to improve the performance of old arcade games on Power for a while, but as was clear by now, there are some limitations with MAME due to the fact that there is no version optimized for Power, obviously, so as soon as you get to games like Street Fighter 3 from 1998/99, everything starts to slow down, unfortunately. Speaking with Gemini, I discovered that with Retroarch, it was possible to get much better performance because it doesn't work like MAME, which emulates every single cycle of the old CPUs and therefore puts a lot of work on the CPU. Having no optimization, it starts to crash, but it manages the emulation differently and more optimally. At that point, we took the sources and rebuilt Retroarch for Power, and to my great surprise, I installed SF3 and now the game runs great compared to MAME. So in the next few days I'll try other old arcade games that ran poorly on MAME to see how they perform on Retroarch, but I have to say I'm very satisfied with the result achieved.

It wasn't easy to find all the sources directly because GitHub seems to have put usernames and passwords on certain sources. After building the main RetroArch, we also had to rebuild the part that loads the actual arcade emulator because when we went to look for the cores, they said they were unavailable.

power9mm

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Re: Arcade Emulators RetroArch
« Reply #1 on: June 01, 2026, 10:23:10 am »
What about final burn alpha? That’s the emulator that was used for ggpo