Software > Applications and Porting
Blender on Talos II and Fedora Workstation
dgcreations:
Yesterday I discovered that the blender engine cycles is an addon that can be deactivated or activated at will. In fact, on the Power version of Blender this addon is missing. The sources exist, so I don't know if there is any specific problem in compiling the addon for our machines.
tle:
If there are source code, I think you could give it a try to see if you could compile the engine.
dgcreations:
I contacted the guy who takes care of the Blender build for Fedora, we have been in touch for a week now, he sent me a build 2.92 with the cycles engine active, I tried to render with cycles but Blender suddenly quits. He said it's a general source file problem ... I didn't quite understand what he meant (I use google translator) however he told me he is preparing the official Build and advised me to install Fedora 34 which should be available from now.
ClassicHasClass:
Not sure what that means either. Maybe it's one of the underlying libraries which was fixed or upgraded in F34?
MauryG5:
Classic has yes it's possible, maybe they made some corrections and made it available directly on Fedora 34 and then recommended dgcreations to update Fedora and try Blender later. I also asked for information through dgcreations, about the problems of MAME on Power and why there are the sources with bugs. They replied that they will possibly do a fix of the MAME sources, starting with Fedora 35, so they will work on it from now on, I hope they will be able to fix these MAME sources after a long time ...
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