Software > Applications and Porting

[GAMES] ET Legacy

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MauryG5:
We are in bad shape if there are still those who approach us to Apple, really bad damn ...! But is it also possible to compile for Debian and derivatives?

power9mm:
i think the game can connect to x86 servers just fine, just not when the server has sv_pure 1, which is usually most of them. I need to test this more with quake 3 when my system is running.

tle:

--- Quote from: power9mm on December 28, 2022, 11:11:31 am ---i think the game can connect to x86 servers just fine, just not when the server has sv_pure 1, which is usually most of them. I need to test this more with quake 3 when my system is running.

--- End quote ---

in theory you can host your own server with `sv_pure 0`, but I don't think any reputable public servers would ever do that. For the time-being, I think we could play game with bots...

power9mm:
plenty of servers probably use sv_pure 0. its an anticheat method for modified game files but people also like customization... i haven't played ET in a long time. i always liked RTCW more. you might want to try iortcw and see if it can connect to servers. The issue is probably it thinks you compiled your own cheat client or something since well, its ppc64le lol.

if you want to test this more, you could try ioquake3. it should be in your distros repo maybe. it is for openSUSE, im sure fedora has it too. Someone compiled quake3e and was able to connect to servers just fine, but i think those had sv_pure 0.

tle:
Just to prove that omnibot can be successfully loaded now https://www.youtube.com/watch?v=94nlEbYYCKE&t=283s

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